Packt

Intro to 3D Game Development Masterclass in Godot

Packt

Intro to 3D Game Development Masterclass in Godot

访问权限由 Coursera Learning Team 提供

深入了解一个主题并学习基础知识。
中级 等级

推荐体验

1 周 完成
在 10 小时 一周
灵活的计划
自行安排学习进度
深入了解一个主题并学习基础知识。
中级 等级

推荐体验

1 周 完成
在 10 小时 一周
灵活的计划
自行安排学习进度

您将学到什么

  • Master third-person character controls, including movement, jumping, and camera systems.

  • Build dynamic and interactive in-game dialogue and event systems to engage players.

  • Develop combat mechanics such as lock-on targeting, dodging, and health management.

  • Create complex inventory systems, shops, and item management for immersive gameplay.

要了解的详细信息

可分享的证书

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作业

7 项作业

授课语言:英语(English)
最近已更新!

February 2026

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该课程共有6个模块

In this module, we will guide you through the process of setting up a basic 3D scene in Godot. You'll learn how to use meshes, materials, cameras, and lighting to create a visually engaging environment for your game.

涵盖的内容

1个视频1篇阅读材料

In this module, we will focus on character controls. You will learn how to script character movement, animate walking and jumping sequences, and implement a third-person camera system to follow your player character seamlessly.

涵盖的内容

9个视频1个作业

In this module, we will cover essential game development systems, including UI elements like pause menus and settings, as well as global management systems for handling game data, music, and player progress across levels.

涵盖的内容

10个视频1个作业

In this module, we will teach you how to create interactive dialogues and events in your game. You’ll explore how to implement choices, progress flags, and even animate characters during gameplay to deliver a rich narrative experience.

涵盖的内容

10个视频1个作业

In this module, we will dive into inventory and shop systems. You’ll learn how to implement systems for picking up items, managing an inventory, and building a shop where players can buy and sell items, all while offering satisfying visual feedback.

涵盖的内容

8个视频1个作业

In this module, we will focus on combat mechanics. You’ll learn how to create a lock-on system, integrate various attacks and dodges, and develop AI-controlled enemies that detect and fight the player, enriching the game's action elements.

涵盖的内容

10个视频3个作业

位教师

Packt - Course Instructors
Packt
1,542 门课程 417,120 名学生

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Packt

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