Packt

Getting Started with Unity and Building the Game Foundation

Packt

Getting Started with Unity and Building the Game Foundation

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深入了解一个主题并学习基础知识。
初级 等级

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1 周 完成
在 10 小时 一周
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自行安排学习进度
深入了解一个主题并学习基础知识。
初级 等级

推荐体验

1 周 完成
在 10 小时 一周
灵活的计划
自行安排学习进度

您将学到什么

  • Master the basics of Unity installation and setup to start creating your own games.

  • Learn how to build and animate interactive first-person characters and environments.

  • Implement real-world gameplay mechanics such as pickups, health management, and weapon systems.

  • Gain hands-on experience creating dynamic terrains, adding props, and crafting immersive game worlds.

要了解的详细信息

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作业

6 项作业

授课语言:英语(English)
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February 2026

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积累特定领域的专业知识

本课程是 Unity Game Creation Bootcamp - Unity 6 Compatible 专项课程 专项课程的一部分
在注册此课程时,您还会同时注册此专项课程。
  • 向行业专家学习新概念
  • 获得对主题或工具的基础理解
  • 通过实践项目培养工作相关技能
  • 获得可共享的职业证书

该课程共有5个模块

In this module, we will introduce you to the fundamentals of Unity game development, including an overview of the course content. You'll also learn how to engage with the H3D community for collaboration and support, plus get hands-on with setting up pathfinding for intelligent NPC movement.

涵盖的内容

4个视频2篇阅读材料

In this module, we will guide you through the essential steps to set up Unity and familiarize you with its interface. You'll dive into key elements like textures, materials, and physics, providing a solid foundation to build your games. By the end of this section, you'll be comfortable navigating Unity and preparing your assets for development.

涵盖的内容

12个视频1个作业

In this module, we will walk you through creating a first-person character with functional movement and physics-based interactions. You’ll also set up animations, manage transitions, and add sound effects to ensure a dynamic and engaging player experience. By the end of this section, you’ll have a fully playable character ready for your game.

涵盖的内容

13个视频1个作业

In this module, we will teach you how to add collectible items to your game, from creation to collision detection. You’ll implement a functional inventory system and create mechanics for managing player health and ammunition, bringing realism and interactivity to your game.

涵盖的内容

7个视频1个作业

In this module, we will focus on designing and constructing the game environment. You'll learn how to sculpt terrain, apply textures, and populate the world with trees, buildings, and props. With attention to detail and design principles, you’ll create a visually stunning and engaging game level.

涵盖的内容

11个视频1篇阅读材料3个作业

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位教师

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