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返回到 Unity: Design & Develop a Tower Defense Game

学生对 EDUCBA 提供的 Unity: Design & Develop a Tower Defense Game 的评价和反馈

4.8
14 个评分

课程概述

This hands-on course guides learners through the complete development of a tower defence game using Unity and C#. By engaging with real-time scripting, prefab systems, and AI-driven enemy logic, students will learn to construct, apply, and evaluate essential game mechanics. The course starts with designing dynamic enemy behaviors and wave systems, then transitions into implementing responsive tower attacks, damage calculation, health management, and scoring. Learners will also analyze game feedback mechanisms to enhance player experience. By the end, students will have created a functional and modular tower defence game while applying concepts of game development, object-oriented programming, and visual feedback systems in Unity....

热门审阅

SS

Dec 29, 2025

Great balance between coding and game design principles — not just “how to code,” but why certain mechanics are used in Tower Defense games.

IM

Jan 6, 2026

The course focuses heavily on hands-on development, making it perfect for learners who want to actually build a complete game rather than just learn theory.

筛选依据:

1 - Unity: Design & Develop a Tower Defense Game 的 14 个评论(共 14 个)

创建者 isabella m

Jan 7, 2026

The course focuses heavily on hands-on development, making it perfect for learners who want to actually build a complete game rather than just learn theory.

创建者 Hiral S

Jan 31, 2026

Many users find the course approachable even if they’re new to Unity, as long as they have at least a little familiarity with C# or programming logic.

创建者 Tuhin D

Dec 2, 2025

Lessons are beginner-friendly, making it easy for new developers to understand concepts like game objects, prefabs, UI elements, and basic scripting.

创建者 Sonam d

Jan 24, 2026

Highly recommended for aspiring indie developers. This course doesn’t just show features — it teaches you how to think like a game designer.

创建者 Ritik R

Dec 23, 2025

It is suitable for beginners to intermediate learners who want to strengthen their Unity and game design knowledge.

创建者 Aman J

Jan 14, 2026

If you already know basic Unity interface and C# syntax, most learners find it approachable and well-paced.

创建者 Vinay P

Jan 28, 2026

Seeing the game come together (from basic layout to full playable version) kept me motivated throughout.

创建者 Narayan n

Jan 17, 2026

Core Unity features like scene setup, prefabs, navigation, and scripting are covered in a clear manner.

创建者 Owais k

Jan 21, 2026

The project-based approach keeps learning interesting and practical rather than purely theoretical.

创建者 Pritam S

Dec 9, 2025

Lessons flow logically from basic setup to polished gameplay. No sudden jumps or missing steps.

创建者 J S A

Jan 11, 2026

I liked how common problems and mistakes were covered — it saved me tons of debugging time.

创建者 eulaliahollis

Feb 4, 2026

Some learners find that without prior C# scripting or Unity editor experience, the course can feel challenging or incomplete — you might need extra tutorials elsewhere to fully grasp each step.

创建者 sunnyhirsch

Dec 30, 2025

Great balance between coding and game design principles — not just “how to code,” but why certain mechanics are used in Tower Defense games.

创建者 Karan S

Dec 15, 2025

It is suitable for both beginners and those with basic programming knowledge.