在本课程中,您将研究讲故事如何成为推动视频游戏发展的重要机制。通过参观几款历史和当代游戏,您将被要求评估和解读不同的故事风格,目的是为自己的游戏创意确定主题和程序。我们将研究传统的叙事故事流程(如三幕剧结构),以及它们如何与游戏故事流程和游戏策略元素相融合。 最终,您将学会如何定义角色、背景和结构,从而创造出引人入胜的游戏概念。

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- 5 stars
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- 4 stars
15.96%
- 3 stars
3.52%
- 2 stars
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- 1 star
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显示 3/1278 个
已于 Jul 11, 2020审阅
The course is really good and really educational and i would recommend people about it. Though the thing that i didn't like was that i wanted some more examples for different types of games.
已于 Feb 23, 2016审阅
I am glad that I have chosen to sign up to this course. It has open up my vision to a whole new world. Thanks so very much. The professor is engaging and the course content is fascinating.
已于 Oct 24, 2020审阅
Very well structured course with pretty straightforward homeworks that teach a lot about importance of elaborating on details that make a good story strong and entertaining.
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