This project-based course empowers learners to design, develop, and implement a fully functional 3D Role-Playing Game (RPG) using Unity. Guided by structured modules, learners will begin by exploring foundational RPG mechanics, including character progression, quest integration, and user interface elements.

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15 项作业
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该课程共有4个模块
This module introduces the foundational concepts behind role-playing games (RPGs) in Unity, covering narrative design, character progression, quest integration, and environmental world-building. Learners will develop core gameplay systems and set up immersive environments using Unity’s level design and terrain tools.
涵盖的内容
18个视频4个作业
This module focuses on the creation and control of player and non-player characters, including the setup of animation systems, inverse kinematics (IK), character customization interfaces, and NPC interactions.
涵盖的内容
16个视频4个作业
This module teaches how to build and manage core game logic through scripting. It introduces global game managers, data persistence, and scene management techniques necessary to create a smooth and responsive RPG experience.
涵盖的内容
8个视频3个作业
This module covers the design and implementation of a dynamic inventory system and heads-up display (HUD). Learners will build item management tools, UI systems, and real-time HUD updates to reflect game state changes.
涵盖的内容
22个视频4个作业
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已于 Dec 3, 2025审阅
Really happy! Exactly what I was hoping it would be
已于 Nov 17, 2025审阅
Instructor was excellent! Very clear instructions and excellent explanations.
已于 Dec 18, 2025审阅
I really enjoyed the course, felt like it covered a wide range of topics and the instructor was very good at relating the content to the real world.







