Packt

From Zero to Unity Shader Developer - Unity 6 Compatible

Packt

From Zero to Unity Shader Developer - Unity 6 Compatible

访问权限由 New York State Department of Labor 提供

深入了解一个主题并学习基础知识。
中级 等级

推荐体验

1 周 完成
在 10 小时 一周
灵活的计划
自行安排学习进度
深入了解一个主题并学习基础知识。
中级 等级

推荐体验

1 周 完成
在 10 小时 一周
灵活的计划
自行安排学习进度

您将学到什么

  • Master shader programming and create complex visual effects in Unity.

  • Learn how to implement and optimize lighting models for realistic rendering.

  • Gain hands-on experience with vertex and fragment shaders to manipulate geometry and color.

  • Understand and apply advanced techniques like ray marching and procedural noise for volumetric rendering.

要了解的详细信息

可分享的证书

添加到您的领英档案

作业

10 项作业

授课语言:英语(English)
最近已更新!

February 2026

了解顶级公司的员工如何掌握热门技能

Petrobras, TATA, Danone, Capgemini, P&G 和 L'Oreal 的徽标

该课程共有9个模块

In this module, we will introduce the course and outline the key shader techniques you’ll master. You will explore the Unity rendering pipeline and dive into writing your very first surface shader. This section sets the stage for the rest of the course by providing essential foundational knowledge.

涵盖的内容

4个视频1篇阅读材料

In this module, we will cover the essential building blocks of shaders, including variables, packed arrays, and the anatomy of a mesh. We’ll also explore how shader properties are defined to manage external inputs such as textures. This section provides you with the core knowledge required to write efficient and effective shaders.

涵盖的内容

3个视频1个作业

In this module, we will explore how lighting models work in Unity, beginning with Lambert shading. You will learn how to use normal mapping to add depth to surfaces and study different illumination models to simulate realistic light interactions with surfaces. This section is crucial for mastering how light interacts with 3D models.

涵盖的内容

5个视频1个作业

In this module, we will delve into the dot product and its importance in shader programming. You will use it to create stunning rim lighting effects and apply logical cutoffs to adjust the visibility of different parts of a model. This section builds upon your understanding of surface lighting and adds flexibility to your shaders.

涵盖的内容

3个视频1个作业

In this module, we will explore multiple lighting models and how they impact the final appearance of your shaders. You’ll work with the Blinn-Phong model and Physically-Based Rendering (PBR) to create more advanced lighting effects. This section also introduces the process of writing your own custom lighting models.

涵盖的内容

6个视频1个作业

In this module, we will focus on the alpha channel for transparency and blending techniques, enabling you to create complex visual effects like holograms. You’ll also learn to use stencil buffers for masking and crafting interactive, dynamic effects. This section enhances your ability to create realistic and visually captivating shaders.

涵盖的内容

7个视频1个作业

In this module, we will introduce you to vertex and fragment shaders, explaining how each type of shader processes data. You will learn to handle materials and UV coordinates and implement lighting and shadow effects. This section is fundamental for gaining control over low-level shader programming.

涵盖的内容

5个视频1个作业

In this module, we will dive into creating more advanced shader effects. You will learn to generate animated textures, create stunning outline effects, and simulate dynamic phenomena like glass and plasma. This section expands your creative possibilities by enabling the creation of stylized and highly dynamic visuals.

涵盖的内容

6个视频1个作业

In this extensive module, we will explore volumetric rendering, starting with ray marching to create complex fog and cloud effects. You will learn how to implement and fine-tune cloud shading using value noise algorithms and create dynamic, camera-facing volumetric effects. This section is key to mastering atmospheric and environmental shader techniques.

涵盖的内容

15个视频3个作业

位教师

Packt - Course Instructors
Packt
1,542 门课程 410,568 名学生

提供方

Packt

人们为什么选择 Coursera 来帮助自己实现职业发展

Felipe M.

自 2018开始学习的学生
''能够按照自己的速度和节奏学习课程是一次很棒的经历。只要符合自己的时间表和心情,我就可以学习。'

Jennifer J.

自 2020开始学习的学生
''我直接将从课程中学到的概念和技能应用到一个令人兴奋的新工作项目中。'

Larry W.

自 2021开始学习的学生
''如果我的大学不提供我需要的主题课程,Coursera 便是最好的去处之一。'

Chaitanya A.

''学习不仅仅是在工作中做的更好:它远不止于此。Coursera 让我无限制地学习。'