Packt

Intermediate C# Concepts and 2D Game Development

Packt

Intermediate C# Concepts and 2D Game Development

包含在 Coursera Plus

深入了解一个主题并学习基础知识。
中级 等级

推荐体验

2 周 完成
在 10 小时 一周
灵活的计划
自行安排学习进度
深入了解一个主题并学习基础知识。
中级 等级

推荐体验

2 周 完成
在 10 小时 一周
灵活的计划
自行安排学习进度

您将学到什么

  • Master advanced C# concepts like object-oriented programming and data structures in Unity.

  • Create engaging 2D Android games using Unity, such as the Egg Catcher and Block Dodge games.

  • Learn advanced game mechanics like player controls, animations, and camera systems.

  • Understand and apply object pooling techniques to optimize game performance and memory usage.

要了解的详细信息

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最近已更新!

February 2026

作业

14 项作业

授课语言:英语(English)

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积累特定领域的专业知识

本课程是 Master C# Scripting for Unity in 30 Days 专项课程 专项课程的一部分
在注册此课程时,您还会同时注册此专项课程。
  • 向行业专家学习新概念
  • 获得对主题或工具的基础理解
  • 通过实践项目培养工作相关技能
  • 获得可共享的职业证书

该课程共有12个模块

In this module, we will walk you through the process of building a 2D carrot-collecting game for Android. You will learn how to set up touch joystick controls and integrate them into your game. By the end of this section, you’ll have a functional Android game prototype.

涵盖的内容

1个视频2篇阅读材料1个作业

In this module, we will guide you through building an engaging 2D balloon-popping game. You’ll use Unity and C# to program the balloon's behavior and integrate interactive gameplay elements. This section will give you a solid understanding of creating fun, interactive 2D games.

涵盖的内容

1个视频1个作业

In this module, we will explore how to build a 2D block dodge game. You'll learn to set up the game environment, create a player character, and script block spawning mechanics. We’ll also cover adding a score system and designing UI elements to enhance the gameplay experience.

涵盖的内容

10个视频1个作业

In this module, we will dive into the power of data structures in C#. You will learn how to work with lists, stacks, queues, and dictionaries in Unity to optimize your game code. This section will equip you with the knowledge to efficiently manage game data.

涵盖的内容

5个视频1个作业

In this module, we will introduce you to vectors and vector math in Unity. You will learn how vectors play a crucial role in game development and how to use vector math operations like dot and cross products to solve common game logic challenges.

涵盖的内容

4个视频1个作业

In this module, we will demystify quaternions and their role in Unity's rotation system. You will learn to apply Euler angles, calculate rotation angles, and use quaternion slerp to create smooth rotation effects in your games.

涵盖的内容

5个视频1个作业

In this module, we will focus on building a 2D platformer game prototype. You will create a player controller, implement smooth camera movements, and add exciting features like double jumping to enhance your game’s playability.

涵盖的内容

4个视频1个作业

In this module, we will guide you through building a 2D Egg Catcher game. You will set up the environment, implement basket control mechanics, and add functionality for spawning eggs and tracking scores, all while using Unity and C# scripting.

涵盖的内容

12个视频1个作业

In this module, we will expand your 2D Egg Catcher game by adding a main menu, score UI, and game-over screen. You'll also learn how to build and publish your game for Android, ensuring it’s ready for release.

涵盖的内容

6个视频1个作业

In this module, we will focus on mastering object pooling. You'll learn why object pooling is crucial for optimizing performance, and you’ll create both simple and advanced object pools to manage game objects efficiently.

涵盖的内容

5个视频1个作业

In this module, we will cover the essentials of object-oriented programming (OOP) in C#. You’ll gain a strong understanding of classes, constructors, and enums, laying a solid foundation for your game development projects in Unity.

涵盖的内容

4个视频1个作业

In this module, we will dive deeper into OOP concepts like inheritance, polymorphism, and namespaces. You’ll learn how to apply these concepts to make your Unity projects more organized, flexible, and maintainable.

涵盖的内容

4个视频1篇阅读材料3个作业

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