Packt
Advanced Modelling, Rendering, and Unreal Engine Integration

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Packt

Advanced Modelling, Rendering, and Unreal Engine Integration

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深入了解一个主题并学习基础知识。
高级设置 等级

推荐体验

1 周 完成
在 10 小时 一周
灵活的计划
自行安排学习进度
深入了解一个主题并学习基础知识。
高级设置 等级

推荐体验

1 周 完成
在 10 小时 一周
灵活的计划
自行安排学习进度

您将学到什么

  • Analyze and export Blender assets for optimization in Unreal Engine 5

  • Create and customize advanced PBR materials to enhance realism in game environments

  • Apply real-time rendering and animation techniques within Unreal Engine 5

  • Implement and test interactive props with collision and physics properties in game projects

要了解的详细信息

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作业

7 项作业

授课语言:英语(English)

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积累特定领域的专业知识

本课程是 Blender to Unreal Engine - Become a Dungeon Prop Artist 专项课程 专项课程的一部分
在注册此课程时,您还会同时注册此专项课程。
  • 向行业专家学习新概念
  • 获得对主题或工具的基础理解
  • 通过实践项目培养工作相关技能
  • 获得可共享的职业证书

该课程共有17个模块

In this module, we will focus on exporting your 3D assets from Blender in the FBX format, ensuring they are optimized for use in Unreal Engine 5. You will learn how to conduct compatibility checks and apply settings to maintain asset integrity during the export process.

涵盖的内容

1个视频2篇阅读材料

In this module, we will introduce you to Unreal Engine 5 by creating a new project and setting it up for optimal performance. You’ll get familiar with the user interface and learn to navigate and manipulate objects within the viewport, laying the foundation for efficient scene management.

涵盖的内容

3个视频

In this module, we will import your 3D models from Blender into Unreal Engine 5, ensuring proper scaling and organization. You’ll also learn how to import texture maps and configure them for optimal PBR material workflow within the engine.

涵盖的内容

3个视频1个作业

In this module, we will focus on reassigning and organizing material instances in Unreal Engine 5. You will learn how to name and apply material instances to your assets, ensuring consistency with the original textures.

涵盖的内容

3个视频

In this module, we will fine-tune texture maps for PBR materials by adjusting roughness and normal intensity. These tweaks will allow you to achieve more realistic surface textures in your game environment.

涵盖的内容

2个视频

In this module, we will create metal materials for your assets, focusing on refining texture and reference settings. You will learn to apply detailed metal textures to enhance the realism of your 3D models in Unreal Engine 5.

涵盖的内容

3个视频1个作业

In this module, we will add parameter controls for roughness and base color within Unreal Engine 5 material instances. This will allow you to create more flexible and varied textures for your game assets.

涵盖的内容

3个视频

In this module, you will learn to streamline the application of material textures to your assets, speeding up the process and maintaining visual consistency across your project.

涵盖的内容

1个视频

In this module, we will explore the use of transparency in materials, from basic opacity to advanced refractive effects. You will learn to create transparent textures for props like feathers and gemstones to enhance visual depth.

涵盖的内容

3个视频1个作业

In this module, we will add more color control options to your materials, allowing you to fine-tune saturation and contrast to meet the visual needs of your scene.

涵盖的内容

1个视频

In this module, we will cover the process of applying decals in Unreal Engine 5. You’ll learn to add blood decals using PBR textures and integrate them into your scene through blueprint setups for a more immersive experience.

涵盖的内容

2个视频

In this module, we will set up transparent overlay materials and apply them to specific assets, such as dungeon bed straws and sigils. This will help add intricate details to props, boosting realism in your game environment.

涵盖的内容

2个视频1个作业

In this module, you will learn how to configure collisions for various assets, ensuring they interact properly with player characters and the game environment. We will also introduce physics-enabled props for added realism.

涵盖的内容

4个视频

In this module, we will organize your asset collection into prefabs, making it easier to reuse them across different projects. You will also learn to optimize collision settings for efficient game performance.

涵盖的内容

3个视频

In this module, we will focus on creating light-emitting props such as torches and candles. You will learn how to animate fire particles and set up light flickers to simulate a more organic and immersive light source.

涵盖的内容

5个视频1个作业

In this module, we will prepare your scene for rendering by setting up camera angles and lighting. You will also create a turntable render to present your assets in a professional way for your portfolio or project showcase.

涵盖的内容

2个视频

In this final module, we will export your asset pack for use in future projects. You’ll also see how to quickly transform a game level by integrating your 3D props, demonstrating the versatility of your completed prop collection.

涵盖的内容

2个视频1篇阅读材料2个作业

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