EDUCBA
Building the Core Mechanics of a Pinball Game in UE
EDUCBA

Building the Core Mechanics of a Pinball Game in UE

EDUCBA

位教师:EDUCBA

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深入了解一个主题并学习基础知识。
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在 10 小时 一周
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深入了解一个主题并学习基础知识。
1 周 完成
在 10 小时 一周
灵活的计划
自行安排学习进度

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August 2025

作业

16 项作业

授课语言:英语(English)

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积累特定领域的专业知识

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在注册此课程时,您还会同时注册此专项课程。
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该课程共有4个模块

This module introduces learners to the foundational elements of building a Pinball game using Unreal Engine and Blueprint scripting. From setting up the development environment to implementing core gameplay elements like physics-based ball mechanics and bumpers, students will gain practical knowledge in level setup, object behavior, and visual feedback systems. Emphasis is placed on visual scripting, reusable logic structures, and interactive component creation that lay the groundwork for more advanced game development techniques in later modules.

涵盖的内容

10个视频4个作业

This module guides learners through the design and integration of interactive components within the pinball game, focusing on audio-visual feedback, mechanical flipper systems, and player input logic. Learners will build dynamic bumpers with responsive sounds and materials, implement flippers using precise rotational mechanics, and connect gameplay elements to customized player input through Blueprint scripting. The module reinforces hands-on control flow and user interaction principles within Unreal Engine.

涵盖的内容

11个视频4个作业

This module focuses on implementing key gameplay mechanics that define progression and player feedback in a pinball game. Learners will design and control the plunger for ball launching, manage the lifecycle of the ball with spawn and respawn logic, and develop scoring mechanisms that include point triggers, score tracking, and dynamic display of player stats. Through hands-on Blueprint scripting, learners will gain experience in managing gameplay state, player performance evaluation, and interactive score systems.

涵盖的内容

11个视频4个作业

This module guides learners through finalizing the player experience by implementing game flow control, scoring visibility, and user interface design. Learners will build end-game logic, generate and organize high score data, and present it using dynamic UI elements. The module culminates with the creation of a fully functional main menu and optimization of UI performance, enabling learners to deliver a polished, interactive, and user-friendly pinball game.

涵盖的内容

10个视频4个作业

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位教师

EDUCBA
EDUCBA
403 门课程121,158 名学生

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EDUCBA

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