Dive into the world of video and computer games with our course designed to explore their social and psychological impacts, particularly in the Indian context. Taught by Humanities and Social Sciences experts, this course offers a humanistic perspective on gaming, delving into narrative structures, game rules, ethics, classifications, and themes. By the end, you'll be able to critique games aesthetically and structurally, understand their effects on players, and connect these insights to being an informed gamer or game developer. Ideal for those familiar with video games, this course prepares you to engage in thoughtful discussions and contribute to the gaming community with a broader, more informed perspective.
In this module, the learners will explore the history of video games from the 1950s to the present, a brief introduction to video games and video game studies, and an outline of the Socio-Cultural-Political implications of Video Games. How technology has developed into what one sees as video games today will be discussed in this module. Along with history, the key people, their technology, and key terms important to various milestones in history will be discussed. Overall, this module will give a brief but broad introduction to video games and the critical framework (social, cultural, and political) of video game studies.
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18 vidéos17 lectures6 devoirs
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18 vidéos•Total 150 minutes
Meet Your Instructor - Dr. Rayson K. Alex•2 minutes
Meet Your Instructor - Dr. Pranesh Bhargava•4 minutes
Course Introductory Video•9 minutes
The First-Generation Video Games •12 minutes
The Second-Generation Video Games•11 minutes
Early PC Gaming•7 minutes
16-bit Era•11 minutes
The 3-D Era•7 minutes
The Sixth Generation •8 minutes
The Seventh Generation•9 minutes
Modern Console Gaming•8 minutes
What is a Video Game?•7 minutes
Critical Analysis of Video Games•10 minutes
Critical Analysis of the Game, Fruit Ninja•7 minutes
Recommended Reading: The First-Generation Video Games•10 minutes
Recommended Reading: The Second-Generation Video Games•10 minutes
Recommended Reading: Early PC Gaming•10 minutes
Recommended Reading: 16-bit Era •10 minutes
Recommended Reading: The 3-D Era•10 minutes
Recommended Reading: The Sixth Generation•10 minutes
Recommended Reading: The Seventh Generation•10 minutes
Recommended Reading: Modern Console Gaming•10 minutes
Recommended Reading: What is a Video Game?•10 minutes
Recommended Reading: Critical Analysis of Video Games•10 minutes
Recommended Reading: Multi-platform Games: Case Study - Fruit Ninja Game•10 minutes
Recommended Reading: Introduction to Basic Gaming Hardware•10 minutes
Recommended Reading: Video Game as Culture •10 minutes
Recommended Reading: Sociality of Video Games•10 minutes
Recommended Reading: Are Video Games Inherently Political?•10 minutes
6 devoirs•Total 120 minutes
Test Yourself: History of Video Games•30 minutes
History of Video Games I•15 minutes
History of Video Games II•15 minutes
Basics of Video Game and Video Game Studies•15 minutes
Socio-Cultural-Political Relevance of Video Games•15 minutes
Let's Practice: History of Video Games•30 minutes
Deconstructing Video Games
Module 2•7 heures à terminer
Détails du module
There are different elements that constitute video games as an interactive medium. The narrative of video games, player experience, and aesthetics of video games contribute to enhancing the interactivity of the games. This helps the players to be active participants in shaping the story's progression. This module explores the diverse ways video games craft their narratives by allowing players to experience diverse plots and outcomes through their choices and actions.
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16 vidéos16 lectures6 devoirs
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16 vidéos•Total 134 minutes
Distinguishing Play from Game•7 minutes
The Logic of Play and Game•6 minutes
What is Gameplay?•12 minutes
Game Cultures•12 minutes
Early Perspectives on Video Game Narratives•13 minutes
Different Types of Game Narratives•11 minutes
Understanding Procedural and Rhetoric Narratives•6 minutes
Ludology vs Narratology•10 minutes
Components of Player Experience•6 minutes
Evaluation of Player Experience•5 minutes
Player Experience and Playability•7 minutes
Aspects of Playability•11 minutes
Visual Design of Video Game Narratives•6 minutes
Video Game Characters•7 minutes
Audio Aesthetics in Video Games•9 minutes
Game Environment and World Building•7 minutes
16 lectures•Total 160 minutes
Recommended Reading: Distinguishing Play from Game•10 minutes
Recommended Reading: The Logic of Play and Game•10 minutes
Recommended Reading: What is Gameplay?•10 minutes
Recommended Reading: Game Cultures•10 minutes
Recommended Reading: Early Perspectives on Video Game Narratives•10 minutes
Recommended Reading: Different Types of Game Narratives•10 minutes
Recommended Reading: Understanding Procedural and Rhetoric Narratives•10 minutes
Recommended Reading: Ludology vs Narratology•10 minutes
Recommended Reading: Components of Player Experience•10 minutes
Recommended Reading: Evaluation of Player Experience•10 minutes
Recommended Reading: Player Experience and Playability•10 minutes
Recommended Reading: Aspects of Playability•10 minutes
Recommended Reading: Visual Design of Video Game Narratives•10 minutes
Recommended Reading: Video Game Characters•10 minutes
Recommended Reading: Audio Aesthetics in Video Games•10 minutes
Recommended Reading: Game Environment and World Building•10 minutes
6 devoirs•Total 120 minutes
Test Yourself: Deconstructing Video Games•30 minutes
Play and Game•15 minutes
Ludo-Video Narratives•15 minutes
Player Experience•15 minutes
Aesthetics of Video Games•15 minutes
Let's Practice: Deconstructing Video Games•30 minutes
Themes of Video Games
Module 3•6 heures à terminer
Détails du module
This module explores various cultural themes and concepts associated with video games. It highlights aspects of community among gamers and the ethical values they abide by. Further, it discusses the prevalence of violent themes in games and the nature of addiction that is often seen among gamers. The module also highlights the techno-masculine culture persisting in video game communities. The module also explores the themes of nature and ecological representation in video games. The module focuses on bringing awareness to the various cultural and social factors within the world of video games.
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13 vidéos13 lectures6 devoirs
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13 vidéos•Total 100 minutes
Social Networking and Gaming Communities•9 minutes
Building Networks Outside Games•7 minutes
Ethics: Video Games Effects•10 minutes
Ethical Video Game Design•9 minutes
A Brief History of Violence in Video Games•8 minutes
Violence: Television vs Video Games•7 minutes
Do Video Games Have an Effect on Aggression?•7 minutes
The Appeal of Violence Among Adolescent Players •8 minutes
Gendered Dynamics and the Silencing of Women's Ludic Culture•8 minutes
Subversion of Gender Norms•7 minutes
Queerness in Games•6 minutes
Green Media and Environmental Video Games•7 minutes
Environmental Storytelling in Video Game Design•6 minutes
13 lectures•Total 130 minutes
Recommended Reading: Social Networking and Gaming Communities•10 minutes
Recommended Reading: Building Networks Outside Games•10 minutes
Recommended Reading: Ethics: Video Games Effects•10 minutes
Recommended Reading: Ethical Video Game Design•10 minutes
Recommended Reading: A Brief History of Violence in Video Games•10 minutes
Recommended Reading: Violence: Television vs Video Games•10 minutes
Recommended Reading: Do Video Games Have an Effect on Aggression?•10 minutes
Recommended Reading: The Appeal of Violence Among Adolescent Players•10 minutes
Recommended Reading: Gendered Dynamics and the Silencing of Women's Ludic Culture•10 minutes
Recommended Reading: Subversion of Gender Norms•10 minutes
Recommended Reading: Queerness in Games•10 minutes
Recommended Reading: Green Media and Environmental Video Games•10 minutes
Recommended Reading: Environmental Storytelling in Video Game Design•10 minutes
6 devoirs•Total 123 minutes
Test Yourself: Deconstructing Video Games•30 minutes
Gaming Communities, Values, and Ethics•15 minutes
Violence and Video Games•15 minutes
Gender and Sexuality in Video Games•15 minutes
Video Game Ecology•18 minutes
Let's Practice: Deconstructing Video Games•30 minutes
Puzzle, Drama, and Socio-Technical System of Video Games
Module 4•4 heures à terminer
Détails du module
This module gives a brief description of two important narratives in video games—the puzzle and the drama. The lessons on puzzles and dramas shall take the learners through its key theories, characteristics, and effects on its users. The module then takes its course into exploring the socio-technical systems of video games. As a game developer, this module will enable the learners to create innovative game mechanics.
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6 vidéos6 lectures5 devoirs
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6 vidéos•Total 43 minutes
Defining Puzzle Video Games•7 minutes
Categories of Challenges in Puzzle Video Games•7 minutes
Video Games as a Performance•6 minutes
Interactive Drama•12 minutes
Socio-Technical Perspective of Online Games•5 minutes
A Case-Study of ANT in Video Games•6 minutes
6 lectures•Total 60 minutes
Recommended Reading: Defining Puzzle Video Games•10 minutes
Recommended Reading: Categories of Challenges in Puzzle Video Games•10 minutes
Recommended Reading: Video Games as a Performance•10 minutes
Recommended Reading: Interactive Drama•10 minutes
Recommended Reading: Socio-Technical Perspective of Online Games•10 minutes
Recommended Reading: A Case-Study of ANT in Video Games•10 minutes
5 devoirs•Total 105 minutes
Test Yourself: Puzzle, Drama, and Socio-Technical System of Video Games•30 minutes
Puzzle Video Games•15 minutes
Drama Based Video Games•15 minutes
Socio-Technical Systems of Video Games•15 minutes
Let's Practice: Puzzle, Drama, and Socio-Technical System of Video Games•30 minutes
Social Impacts of Video Games
Module 5•4 heures à terminer
Détails du module
This module will take the learners through the social impacts of video games. The module discusses the relevance of video games in education and physical well-being and briefly outlines the negative effects of video games. This module aims to enlighten learners about the profound impact video games can have on individuals, fostering social awareness among gamers and game developers alike.
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6 vidéos6 lectures5 devoirs
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6 vidéos•Total 46 minutes
Video Games as Educational Tools•5 minutes
Video Games for Physical Education•8 minutes
Virtual Worlds and Physical Fitness•10 minutes
Video Games and Healthcare•7 minutes
Gaming Addiction•6 minutes
Harassment and Substance Abuse•9 minutes
6 lectures•Total 60 minutes
Recommended Reading: Video Games as Educational Tools•10 minutes
Recommended Reading: Video Games for Physical Education•10 minutes
Recommended Reading: Virtual Worlds and Physical Fitness•10 minutes
Recommended Reading: Video Games and Healthcare•10 minutes
Recommended Reading: Gaming Addiction•10 minutes
Recommended Reading: Harassment and Substance Abuse•10 minutes
5 devoirs•Total 105 minutes
Test Yourself: Social Impacts of Video Games•30 minutes
Video Games and Education•15 minutes
Video Games and Wellbeing•15 minutes
The Downside of Video Games•15 minutes
Let's Practice: Social Impacts of Video Games•30 minutes
Psychology of Gaming
Module 6•6 heures à terminer
Détails du module
In this module we will learn about the psychology behind player behavior. We get a glimpse of the concepts of online conflicts, cheating tendencies, and nostalgia for classic games, participants will gain insights into the psychology of play. Additionally, the module aims to highlight both the positive and negative effects of video games on cognitive health and social well-being, while delving into the strategies employed in gaming marketing and the principles of game design to make games engaging.
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13 vidéos13 lectures6 devoirs
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13 vidéos•Total 122 minutes
Why Do Perfectly Normal People Become Raving Lunatics Online? Part-1•10 minutes
Why Do Perfectly Normal People Become Raving Lunatics Online? Part-2•10 minutes
Cheats, Hacks, and Strategy Guides•8 minutes
Why Do People Cheat, Hack, and Peek at Strategy Guides?•10 minutes
Brain Plasticity and Attention in Video Gaming•9 minutes
The Role of Perception in Video Games - need to fix•9 minutes
Cognitive Load in Video Games•10 minutes
Can Playing Video Games Be Beneficial?•11 minutes
Health and Social Benefits of Video Games•11 minutes
Impact of Video Games on Education•9 minutes
Game User Experience - Part 1•10 minutes
Game User Experience - Part 2•8 minutes
Game User Experience - Part 3•8 minutes
13 lectures•Total 130 minutes
Recommended Reading: Why Do Perfectly Normal People Become Raving Lunatics Online? Part-1•10 minutes
Recommended Reading: Why Do Perfectly Normal People Become Raving Lunatics Online? Part-2•10 minutes
Recommended Reading: Cheats, Hacks, and Strategy Guides•10 minutes
Recommended Reading: Why Do People Cheat, Hack, and Peek at Strategy Guides?•10 minutes
Recommended Reading: Brain Plasticity and Attention in Video Gaming•10 minutes
Recommended Reading: The Role of Perception in Video Games•10 minutes
Recommended Reading: Cognitive Load in Video Games•10 minutes
Recommended Reading: Can Playing Video Games Be Beneficial?•10 minutes
Recommended Reading: Health and Social Benefits of Video Games•10 minutes
Recommended Reading: Impact of Video Games on Education•10 minutes
Recommended Reading: Game User Experience - Part 1•10 minutes
Recommended Reading: Game User Experience - Part 2•10 minutes
Recommended Reading: Game User Experience - Part 3•10 minutes
6 devoirs•Total 120 minutes
Test Yourself: Psychology of Gaming•30 minutes
Psychology of Play: Decoding Player Behaviour•15 minutes
Psychology of the Gamer Brain: The Surprising Benefits of Video Games (Part-1)•15 minutes
Psychology of Gamer Brain: The Surprising Benefits of Video Games (Part-2)•15 minutes
Psychology of Game Design: Making Games Compelling and Satisfying•15 minutes
Let's Practice: Psychology of Gaming•30 minutes
Video Games in Real Life: Serious Gaming and Gamification
Module 7•6 heures à terminer
Détails du module
In this module, we will learn about the concept of gamification and how it connects with the current wave of serious games. We shall then look at its impact on daily lives. Further, we analyze digital games designed for serious purposes by highlighting the differences from other video games.
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12 vidéos12 lectures6 devoirs
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12 vidéos•Total 115 minutes
Introduction to Serious Games•9 minutes
Definition of Serious Games•10 minutes
Characteristics of Serious Games•11 minutes
History and Evolution of Serious Games•10 minutes
Types of Serious Games•10 minutes
Game Mechanics of Serious Games•12 minutes
Game Elements of Serious Games•9 minutes
What is Gamification?•8 minutes
Primary Elements of Gamification•8 minutes
Secondary Elements of Gamification•8 minutes
Application of Gamification•11 minutes
Criticism of Gamification•9 minutes
12 lectures•Total 120 minutes
Recommended Reading: Introduction to Serious Games•10 minutes
Recommended Reading: Definition of Serious Games•10 minutes
Recommended Reading: Characteristics of Serious Games•10 minutes
Recommended Reading: History and Evolution of Serious Games•10 minutes
Recommended Reading: Types of Serious Games•10 minutes
Recommended Reading: Game Mechanics of Serious Games•10 minutes
Recommended Reading: Game Elements of Serious Games•10 minutes
Recommended Reading: What is Gamification?•10 minutes
Recommended Reading: Primary Elements of Gamification•10 minutes
Recommended Reading: Secondary Elements of Gamification•10 minutes
Recommended Reading: Application of Gamification•10 minutes
Recommended Reading: Criticism of Gamification•10 minutes
6 devoirs•Total 120 minutes
Test Yourself: Video Games in Real Life: Serious Gaming and Gamification•30 minutes
The Creation of Serious Games•15 minutes
Serious Games: Types, Mechanics, and Elements•15 minutes
Basics of Gamification•15 minutes
Applications and Criticisms of Gamification•15 minutes
Let's Practice: Video Games in Real Life: Serious Gaming and Gamification•30 minutes
Game Journalism and Economics
Module 8•6 heures à terminer
Détails du module
In this module we will learn about game journalism and its evolution. We will also cover game economics and its issues.
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12 vidéos12 lectures6 devoirs
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12 vidéos•Total 120 minutes
Introduction to Video Game Journalism•9 minutes
What Game Journalists Write About?•11 minutes
Game Vs Other Journalism•9 minutes
Brief History of Video Game Journalism•10 minutes
Types of Contemporary Game Journalists•10 minutes
Game Journalism Ethics and Challenges•11 minutes
What is Game Economy Design?•9 minutes
How Game Economy Systems Work•12 minutes
Designing Game Economies that Work•10 minutes
Game Monetisation Models•9 minutes
Game Monetisation Strategies•10 minutes
Importance of Game Monetisation•9 minutes
12 lectures•Total 120 minutes
Recommended Reading: Introduction to Video Game Journalism•10 minutes
Recommended Reading: What Game Journalists Write About?•10 minutes
Recommended Reading: Game Vs Other Journalism•10 minutes
Recommended Reading: Brief History of Video Game Journalism•10 minutes
Recommended Reading: Types of Contemporary Game Journalists•10 minutes
Recommended Reading: Game Journalism Ethics and Challenges•10 minutes
Recommended Reading: What is Game Economy Design?•10 minutes
Recommended Reading: How Game Economy Systems Work•10 minutes
Recommended Reading: Designing Game Economies that Work•10 minutes
Recommended Reading: Game Monetisation Models•10 minutes
Recommended Reading: Game Monetisation Strategies•10 minutes
Recommended Reading: Importance of Game Monetisation•10 minutes
6 devoirs•Total 120 minutes
Test Yourself: Game Journalism and Economics•30 minutes
Game Journalism•15 minutes
Past and Future of Game Journalism•15 minutes
Video Game Economics•15 minutes
Game Monetisation•15 minutes
Let's Practice: Game Journalism and Economics•30 minutes
World of Esports
Module 9•5 heures à terminer
Détails du module
In this module, we learn about the field of esports and the rise of esports in modern times. This is followed by lessons on the challenges and issues related to esports. We also learn about live streaming in video games, and its contribution to esports.
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9 vidéos9 lectures5 devoirs
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9 vidéos•Total 83 minutes
What is Esports?•9 minutes
History of Esports•10 minutes
Game Design in Esports•10 minutes
The Esports Athlete: Skills, Training, and Professionalism •9 minutes
Building and Managing Esports Teams•10 minutes
Physical and Mental Challenges for Esport Athletes•10 minutes
Esports as Sports•8 minutes
League Structures, Formats, and Major Tournaments•9 minutes
Challenges for Esports Industry•7 minutes
9 lectures•Total 90 minutes
Recommended Reading: What is Esports?•10 minutes
Recommended Reading: History of Esports•10 minutes
Recommended Reading: Game Design in Esports•10 minutes
Recommended Reading: The Esports Athlete: Skills, Training, and Professionalism•10 minutes
Recommended Reading: Building and Managing Esports Teams•10 minutes
Recommended Reading: Physical and Mental Challenges for Esport Athletes•10 minutes
Recommended Reading: Esports as Sports•10 minutes
Recommended Reading: League Structures, Formats, and Major Tournaments•10 minutes
Recommended Reading: Challenges for Esports Industry•10 minutes
5 devoirs•Total 105 minutes
Test Yourself: World of Esports•30 minutes
Foundation of Esports•15 minutes
Athleticism and Management in Esports•15 minutes
Structure and Challenges of Esports•15 minutes
Let's Practice: World of Esports•30 minutes
Video Game Live Streaming
Module 10•5 heures à terminer
Détails du module
In this module we take a short tour of live streaming in video gaming, which is an important reason why video gaming has gained immense popularity in the time of internet. We explore the logistics and set up, along with the practical considerations. Finally, we will analyze current trends, the role of AI, and future prospects within this rapidly evolving sector of the gaming industry.
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8 vidéos9 lectures5 devoirs
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8 vidéos•Total 69 minutes
What is Video Game Live Streaming?•11 minutes
Impact of Video Game Live Streaming•9 minutes
Essentials for Live Streaming Setup•10 minutes
Streaming Platforms and Monetisation•8 minutes
Pitfalls of Live Streaming•7 minutes
Trends in Video Game Live Streaming•8 minutes
Trends and Challenges for Mobile Gaming•8 minutes
Impact of AI on Gaming•7 minutes
9 lectures•Total 90 minutes
Recommended Reading: What is Video Game Live Streaming?•10 minutes
Recommended Reading: Impact of Video Game Live Streaming•10 minutes
Recommended Reading: Essentials for Live Streaming Setup•10 minutes
Recommended Reading: Streaming Platforms and Monetisation•10 minutes
Recommended Reading: Pitfalls of Live Streaming•10 minutes
Recommended Reading: Trends in Video Game Live Streaming•10 minutes
Recommended Reading: Trends and Challenges for Mobile Gaming•10 minutes
Recommended Reading: Impact of AI on Gaming•10 minutes
Course Summary•10 minutes
5 devoirs•Total 105 minutes
Test Yourself: Video Game Live Streaming•30 minutes
Introduction to Video Game Live Streaming•15 minutes
Logistics of Video Game Live Streaming•15 minutes
Present and Future of Video Game Live Streaming•15 minutes
Let's Practice: Video Game Live Streaming•30 minutes
Préparer un diplôme
Ce site cours fait partie du (des) programme(s) diplômant(s) suivant(s) proposé(s) par Birla Institute of Technology & Science, Pilani. Si vous êtes admis et que vous vous inscrivez, les cours que vous avez suivis peuvent compter pour l'apprentissage de votre diplôme et vos progrès peuvent être transférés avec vous.¹
Consulter les diplômes éligibles
Préparer un diplôme
Ce site cours fait partie du (des) programme(s) diplômant(s) suivant(s) proposé(s) par Birla Institute of Technology & Science, Pilani. Si vous êtes admis et que vous vous inscrivez, les cours que vous avez suivis peuvent compter pour l'apprentissage de votre diplôme et vos progrès peuvent être transférés avec vous.¹
¹La réussite de la candidature et de l'inscription est requise. Les conditions d'admissibilité s'appliquent. Chaque établissement détermine le nombre de crédits reconnus en complétant ce contenu qui peut compter pour les exigences du diplôme, en tenant compte de tout crédit existant que vous pourriez avoir. Cliquez sur un cours spécifique pour plus d'informations.
Birla Institute of Technology & Science, Pilani (BITS Pilani) is one of only ten private universities in India to be recognised as an Institute of Eminence by the Ministry of Human Resource Development, Government of India. It has been consistently ranked high by both governmental and private ranking agencies for its innovative processes and capabilities that have enabled it to impart quality education and emerge as the best private science and engineering institute in India.
BITS Pilani has four international campuses in Pilani, Goa, Hyderabad, and Dubai, and has been offering bachelor's, master’s, and certificate programmes for over 58 years, helping to launch the careers for over 1,00,000 professionals.
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Étudiant(e) depuis 2020
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