By completing this course, learners will be able to analyze Unity’s environment, implement interactive 2D and 3D assets, construct animations, and apply scripting techniques to create immersive games. Through a structured, case-study style approach, they will design modular scripts, implement AI-driven navigation, and evaluate physics-based interactions for dynamic gameplay.

您将学到什么
Analyze Unity’s environment and implement interactive 2D/3D assets with scripts.
Build animations, modular scripts, and AI-driven navigation for dynamic gameplay.
Evaluate and refine physics-based interactions to create immersive player experiences.
您将获得的技能
要了解的详细信息

添加到您的领英档案
14 项作业
September 2025
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该课程共有4个模块
This module introduces learners to the Unity environment, default panels, character controllers, and core asset management techniques. Students will establish a strong foundation for designing immersive game worlds by mastering the editor’s views, gameplay interactions, and scene setup.
涵盖的内容
14个视频4个作业
This module focuses on creating engaging 2D games by using sprites, sprite sheets, animations, and 3D essentials. Students will learn to animate characters, apply physics, and build visually appealing environments optimized for 2D gameplay.
涵盖的内容
14个视频4个作业
This module introduces the fundamentals of Unity scripting with C#. Learners will gain hands-on experience with input handling, scripting basics, and frame-based updates to control GameObjects dynamically in a game environment.
涵盖的内容
7个视频3个作业
This module explores advanced scripting concepts such as extension methods, NavMesh navigation, and collider physics. Students will gain practical expertise in AI-driven movement, obstacle avoidance, and modular coding to build scalable Unity projects.
涵盖的内容
7个视频3个作业
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