Learners will explain ARKit fundamentals, apply SceneKit transformations, calculate real-world measurements, and implement anchors and UI overlays to create fully interactive augmented reality experiences. This course equips learners with the essential skills needed to design, build, and deploy ARKit-based iOS applications from the ground up.

您将学到什么
Explain ARKit fundamentals and configure AR sessions using SceneKit and SpriteKit.
Create interactive AR experiences by applying anchors, transformations, and real-world measurements.
Build UI-enhanced AR apps with stable object placement and responsive user interactions on iOS.
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要了解的详细信息

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11 项作业
December 2025
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该课程共有3个模块
This module introduces learners to the fundamentals of ARKit, guiding them through how augmented reality works on iOS devices and how SceneKit integrates with real-world camera data. Learners gain hands-on understanding of basic AR interactions, including object scaling, rotation, movement, and essential debugging techniques used to visualize the AR environment.
涵盖的内容
8个视频4个作业
This module explores the structure and power of SceneKit’s node system, demonstrating how to construct and organize 3D objects within an AR environment. Learners also master geometric calculations used for real-world measurement, including vector math and Pythagorean distance, and discover how to enhance AR applications with informative SpriteKit overlays.
涵盖的内容
7个视频4个作业
This module covers advanced ARKit development workflows, including configuring AR sessions, optimizing tracking behavior, and enforcing proper coding conventions. Learners also work with AR anchors to stabilize virtual content, while integrating SpriteKit interface elements to enhance AR usability and maintain consistent session performance.
涵盖的内容
4个视频3个作业
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