By the end of this course, learners will be able to design procedural pipe systems, implement smooth player movement, create challenging obstacles, and develop interactive UI with HUD and score tracking in Unity.

Unity Game Development: Build and Design Pipe Runner

位教师:EDUCBA
访问权限由 New York State Department of Labor 提供
您将学到什么
Design procedural 3D pipe systems and implement endless game environments.
Build smooth player movement, obstacle challenges, and death mechanics.
Create polished UI with HUD, score tracking, and camera transformations.
您将获得的技能
要了解的详细信息

添加到您的领英档案
12 项作业
September 2025
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该课程共有3个模块
This module introduces learners to the foundational concepts of building procedural environments in Unity. Students will explore how to construct pipes, generate mesh structures, and refine systems for seamless gameplay. By mastering procedural generation, they will gain the skills to design dynamic 3D environments essential for endless runner games.
涵盖的内容
8个视频4个作业
This module focuses on implementing core gameplay mechanics for the Pipe Runner game. Learners will design smooth movement, steering controls, and navigation through curved pipes. They will also develop obstacle challenges that enhance difficulty and maintain player engagement, gaining practical insights into responsive and immersive game mechanics.
涵盖的内容
10个视频4个作业
This module emphasizes interaction and player feedback systems within Unity. Learners will implement death mechanics, enhance visuals with camera transformations, and design user interfaces that display critical player information. By the end, they will build a complete HUD with score tracking to deliver a polished and interactive gaming experience.
涵盖的内容
6个视频4个作业
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