By the end of this course, learners will set up Unity projects, script core gameplay mechanics, design immersive environments, integrate events, add boosts, and enhance GUI elements to complete a fully functional Box Sprint game.

您将学到什么
Set up Unity projects, script gameplay mechanics, and design engaging environments.
Implement reusable prefabs, boosts, and event-driven player controls.
Build polished GUI systems and optimize a complete Box Sprint game.
您将获得的技能
要了解的详细信息

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7 项作业
September 2025
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该课程共有2个模块
This module introduces learners to the fundamentals of creating the Box Sprint game in Unity by focusing on project setup, scripting basics, and building the game environment. Students will establish a strong foundation by designing the skyline and constructing platforms, ensuring they understand how to set up the development workspace, attach scripts, and create reusable objects for an efficient workflow.
涵盖的内容
7个视频3个作业
This module focuses on bringing the Box Sprint game to life by implementing player mechanics, event systems, boosts, and GUI enhancements. Learners will program interactive gameplay features such as jumping, randomization, and event handling, then enhance the player experience with boosts and informative graphical interfaces. By the end, students will polish the project with finishing touches and complete the full game cycle.
涵盖的内容
9个视频4个作业
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