EDUCBA
Unity Game Development: Beginner to Intermediate
EDUCBA

Unity Game Development: Beginner to Intermediate

EDUCBA

位教师:EDUCBA

包含在 Coursera Plus

深入了解一个主题并学习基础知识。
1 周 完成
在 10 小时 一周
灵活的计划
自行安排学习进度
深入了解一个主题并学习基础知识。
1 周 完成
在 10 小时 一周
灵活的计划
自行安排学习进度

您将学到什么

  • Manage sprites, animate characters, and script chopper movement in Unity.

  • Implement collision detection, obstacle spawning, and scoring systems.

  • Design responsive environments, game logic, and polished UI elements.

要了解的详细信息

可分享的证书

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最近已更新!

September 2025

作业

15 项作业

授课语言:英语(English)

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Petrobras, TATA, Danone, Capgemini, P&G 和 L'Oreal 的徽标

积累特定领域的专业知识

本课程是 Unity Game Development Foundations & 2D Projects 专项课程 专项课程的一部分
在注册此课程时,您还会同时注册此专项课程。
  • 向行业专家学习新概念
  • 获得对主题或工具的基础理解
  • 通过实践项目培养工作相关技能
  • 获得可共享的职业证书

该课程共有4个模块

This module introduces learners to the fundamentals of building an interactive Gem Collector Game in Unity, focusing on environment setup, object interaction, animation, claw mechanics, and score management. Through practical implementation, learners gain hands-on experience in game design, raycasting, scripting, and logic development, setting a strong foundation for creating engaging 2D games.

涵盖的内容

13个视频4个作业1个插件

In this module learners will dive into creating a classic breakout game in Unity. This module covers fundamental game mechanics such as setting up the game environment, handling ball physics, and managing game objects like bricks and paddles. Learners will also explore game logic and enhance the player experience with particle effects. By the end of this module, learners will have a solid foundation in designing and programming a breakout game.

涵盖的内容

10个视频4个作业

This module introduces learners to the importance and application of creating custom tools within Unity to streamline the game development process. This module explores how to create editor tools, manage assets, and organize the project structure efficiently. Learners will gain hands-on experience by building essential tools such as custom menus, UI elements, and folder structures, all designed to improve workflow, reduce redundancy, and enhance collaboration.

涵盖的内容

6个视频3个作业

In this module learners will create an interactive and immersive 2D game where the player controls a chopper, avoiding obstacles and navigating through levels. This module covers essential game development concepts such as sprite management, object spawning, player movement, background scrolling, and implementing death conditions. By the end of this module, learners will be able to develop a fully functioning chopper-based game with smooth animations, real-time obstacle generation, and user interaction.

涵盖的内容

24个视频4个作业

获得职业证书

将此证书添加到您的 LinkedIn 个人资料、简历或履历中。在社交媒体和绩效考核中分享。

位教师

EDUCBA
EDUCBA
422 门课程123,944 名学生

提供方

EDUCBA

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