Packt

Fundamentals of Tower Defense Game Development

Packt

Fundamentals of Tower Defense Game Development

包含在 Coursera Plus

深入了解一个主题并学习基础知识。
中级 等级

推荐体验

6 小时 完成
灵活的计划
自行安排学习进度
深入了解一个主题并学习基础知识。
中级 等级

推荐体验

6 小时 完成
灵活的计划
自行安排学习进度

您将学到什么

  • Develop complex enemy AI with pathfinding for Tower Defense games.

  • Implement turret placement mechanics using drag-and-drop functionality.

  • Design and code dynamic user interfaces for turret selection and upgrades.

  • Program targeting logic for turrets to handle both horizontal and vertical aiming.

要了解的详细信息

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最近已更新!

February 2026

作业

6 项作业

授课语言:英语(English)

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积累特定领域的专业知识

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在注册此课程时,您还会同时注册此专项课程。
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  • 获得可共享的职业证书

该课程共有5个模块

In this module, we will introduce you to the world of Tower Defense game development, providing an overview of the course and its goals. You will gain insights into the core mechanics that define Tower Defense games and learn how to leverage Unity to implement these features effectively. This section sets the stage for the hands-on development of your own Tower Defense game.

涵盖的内容

5个视频2篇阅读材料

In this module, we will dive into the process of building the game world by using Unity's Navigation Mesh system for AI movement. You’ll learn how to configure and control enemy agents, spawn waves of enemies, and tweak spawn limits to adjust difficulty and pacing. This section helps you create a dynamic and challenging world for your Tower Defense game.

涵盖的内容

4个视频1个作业

In this module, we will focus on developing the key gameplay feature of placing turrets. You’ll learn how to allow players to drag and drop turrets into their desired locations, and how to implement placement restrictions to ensure a fair and balanced game. This section will give you the tools to create a responsive and intuitive turret placement system.

涵盖的内容

4个视频1个作业

In this module, we will build a user interface that enhances player interaction with your Tower Defense game. You will learn how to integrate buttons for turret selection, develop an upgrade menu, and control its activation. This section will provide the necessary skills to create an engaging and functional UI for your game.

涵盖的内容

5个视频1个作业

In this module, we will enhance the AI behaviors for turrets in your game. You will learn how to program turrets to detect, aim, and target enemies, both horizontally and vertically. Additionally, we’ll cover the logic to reset turrets when no enemies are present, ensuring smooth and responsive gameplay. This section focuses on giving your turrets the intelligence to fight enemies autonomously.

涵盖的内容

4个视频1篇阅读材料3个作业

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