Packt

Foundations of UI Design and Input in Unity

Packt

Foundations of UI Design and Input in Unity

包含在 Coursera Plus

深入了解一个主题并学习基础知识。
初级 等级

推荐体验

5 小时 完成
灵活的计划
自行安排学习进度
深入了解一个主题并学习基础知识。
初级 等级

推荐体验

5 小时 完成
灵活的计划
自行安排学习进度

您将学到什么

  • Learn to design adaptable UIs for multiple platforms in Unity.

  • Understand the principles of UI layout using Unity's input systems.

  • Create accessible and inclusive interfaces with Unity's design tools.

要了解的详细信息

可分享的证书

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最近已更新!

May 2026

作业

7 项作业

授课语言:英语(English)

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Petrobras, TATA, Danone, Capgemini, P&G 和 L'Oreal 的徽标

积累特定领域的专业知识

本课程是 Mastering UI Development with Unity 专项课程 专项课程的一部分
在注册此课程时,您还会同时注册此专项课程。
  • 向行业专家学习新概念
  • 获得对主题或工具的基础理解
  • 通过实践项目培养工作相关技能
  • 获得可共享的职业证书

该课程共有7个模块

This module introduces the foundational principles of user interface design, focusing on effective layout strategies and adapting interfaces for various screen resolutions and aspect ratios. Learners will explore best practices by analyzing existing game UIs and gain practical skills in optimizing UI elements for different display settings.

涵盖的内容

1个视频3篇阅读材料1个作业

This module explores the unique challenges of designing user interfaces for mobile devices with varying aspect ratios and orientations. Learners will discover best practices for adapting layouts and implementing intuitive touch interactions, such as full-screen tap controls. By the end, you'll be equipped to create responsive and engaging mobile UI experiences.

涵盖的内容

1个视频3篇阅读材料1个作业

This module explores the unique challenges and strategies involved in designing user interfaces for virtual, mixed, and augmented reality environments. Learners will discover how UI elements differ from traditional screens, and examine best practices for interactable UI placement and interaction methods in immersive experiences.

涵盖的内容

1个视频3篇阅读材料1个作业

This module explores the principles of universal design and accessibility in user interfaces, focusing on creating inclusive experiences for diverse users. Learners will examine strategies for intuitive design, minimizing physical effort, and addressing specific accessibility needs. By the end, you'll be equipped to make UI choices that benefit all players, regardless of ability or background.

涵盖的内容

1个视频4篇阅读材料1个作业

This module introduces the foundational concepts of user interfaces and input systems within Unity. Learners will explore how Unity enables interaction between users and games through various UI and input mechanisms. By the end, you'll understand how to implement and differentiate between Unity's input systems.

涵盖的内容

1个视频2篇阅读材料1个作业

This module introduces the foundational elements of Unity's UI system, focusing on canvases, panels, and layout techniques. Learners will explore how to structure user interfaces, manage scaling and resolution, and implement basic HUD elements using anchors, pivots, and UI components. By the end, you'll be able to create adaptable and visually consistent UI layouts for games and applications.

涵盖的内容

1个视频9篇阅读材料1个作业

This module introduces the principles and components of automatic UI layouts in Unity, including how to control child sizing, configure layout properties, and use layout elements for flexible design. Learners will gain hands-on experience creating dynamic interfaces, such as grid-based inventory systems, using Unity's layout tools.

涵盖的内容

1个视频7篇阅读材料1个作业

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