Packt

Building iOS Games with SpriteKit - From Zero to Hero

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Packt

Building iOS Games with SpriteKit - From Zero to Hero

包含在 Coursera Plus

深入了解一个主题并学习基础知识。
初级 等级

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1 周 完成
在 10 小时 一周
灵活的计划
自行安排学习进度
深入了解一个主题并学习基础知识。
初级 等级

推荐体验

1 周 完成
在 10 小时 一周
灵活的计划
自行安排学习进度

您将学到什么

  • Learn how to create interactive game scenes using SpriteKit.

  • Implement game physics and gravity for realistic game behavior.

  • Add animations and sound effects to enhance gameplay.

  • Develop a complete iOS game, from setup to deployment, using SwiftUI and SpriteKit.

要了解的详细信息

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最近已更新!

April 2026

作业

9 项作业

授课语言:英语(English)

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该课程共有8个模块

In this module, we will introduce you to the course structure and provide a high-level overview of the iOS game development journey using SpriteKit. You'll get familiar with the key concepts and tools that will set the foundation for your learning in this course.

涵盖的内容

1个视频1篇阅读材料

In this module, we will walk you through the initial steps of setting up your game with SpriteKit. You will create your first scene, configure game settings, and implement exciting elements like physics, gravity, sound effects, and more, culminating in a custom splash screen for your game.

涵盖的内容

12个视频1个作业

In this module, we will explore essential SpriteKit code snippets that will help you jumpstart your game development. From integrating SpriteKit with SwiftUI to handling physics and backgrounds, you’ll gain hands-on experience creating and manipulating game elements.

涵盖的内容

7个视频1个作业

In this module, we will delve into SKAction, a powerful tool in SpriteKit for animating and controlling nodes. From position changes to visual effects like fading and colorizing, you’ll discover how to enhance your game with dynamic actions that bring it to life.

涵盖的内容

8个视频1个作业

In this module, we will dive into advanced animation techniques using SpriteKit and particle emitters. You’ll learn how to create stunning visual effects, animate sprites, and integrate particle emitters to elevate your game’s visuals and gameplay experience.

涵盖的内容

6个视频1个作业

In this module, we will guide you through the development of the "Match the Target" game. You will organize the project, implement game logic, and handle visual and audio elements while creating interactive gameplay features like shape matching, scoring, and reset functionality.

涵盖的内容

20个视频1个作业

In this module, we will focus on managing collisions and contacts in SpriteKit. You’ll learn to set up physics categories, handle object interactions, and trigger visual and audio effects when objects collide, enhancing your game’s realism and engagement.

涵盖的内容

10个视频1个作业

In this module, we will take you through the full development of a classic Snake game. You’ll learn to set up the game environment, implement physics, control the Snake, and add engaging features like food spawning, collision detection, and game-over logic, ensuring an immersive experience for the player.

涵盖的内容

32个视频3个作业

位教师

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1,725 门课程482,219 名学生

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