University of Alberta

More Problem Solving, Python Programming, and Video Games

享受 3 個月的 Coursera Plus 40% 的折扣,節省讓您 閃耀的技能。立即保存

University of Alberta

More Problem Solving, Python Programming, and Video Games

Duane Szafron
Paul Lu

位教师:Duane Szafron

包含在 Coursera Plus

深入了解一个主题并学习基础知识。
中级 等级

推荐体验

6 周 完成
在 10 小时 一周
灵活的计划
自行安排学习进度
深入了解一个主题并学习基础知识。
中级 等级

推荐体验

6 周 完成
在 10 小时 一周
灵活的计划
自行安排学习进度

要了解的详细信息

可分享的证书

添加到您的领英档案

最近已更新!

May 2026

作业

42 项作业

授课语言:英语(English)

了解顶级公司的员工如何掌握热门技能

Petrobras, TATA, Danone, Capgemini, P&G 和 L'Oreal 的徽标

该课程共有10个模块

In this module, you will discover the python programming language features that will be discussed in this course.

涵盖的内容

1个视频1个作业

In this module, you will re-explore the game creation process that was used in the PVG course and that will be used in this course. You will use this game creation process to design and code a game called the Generic Interactive Game. You will use a powerful new design tool called a state diagram to model interactions between the user and the game. To create your design for the Generic Interactive Game, you will use three interactive learning objects that you used in the PVG course: the description builder, functional test plan builder, and algorithm builder. You will write the code for the Generic Interactive Game using python language features you learned in the PVG course.

涵盖的内容

10个视频14篇阅读材料4个作业

In this module, you will be introduced to the Sliding Puzzle Game. This game will be used throughout the remainder of the course, to introduce the new python programming language features that will be discussed. You will play the complete game and then create and design an implementation of Version 1 of the game. This version will require one new python programming language feature: default parameter values. Although this new language feature is relatively simple, it requires syntax diagrams and semantic rules that are generalizations of the ones you used in PVG. Therefore, this module will reacquaint you with using syntax diagrams and semantic rules, which will be used extensively throughout the rest of this course to introduce more complex python language features. In addition, this module will also reinforce your knowledge of state diagrams and the design and coding process used throughout this course.

涵盖的内容

9个视频10篇阅读材料7个作业

In this module, you will be add more states to the Sliding Puzzle Game's state diagram, and use the Interactive Learning Objects (ILOs) to create a textual description, a functional test plan and an algorithm for Sliding Puzzle Version 2. You will write the code for Sliding Puzzle Version 2 and use the debugger to trace the code to better understand how events are used to write programs with interactive graphical user interfaces. You will also learn how reflection can lead to modifications in an algorithm and its code that facilitate future versions of an application, even though the perceived behaviour of the current version of the program doesn't change.

涵盖的内容

9个视频13篇阅读材料6个作业

In this module, you will use the Interactive Learning Objects (ILOs) to create a textual description, a functional test plan and an algorithm for Sliding Puzzle Version 3. You will learn how some design patterns can be used to perform common computations using sequences. Finally, you will write the code for Sliding Puzzle Version 3, and use the debugger to trace the code to better understand how multiple classes can work together to solve a problem.

涵盖的内容

5个视频9篇阅读材料3个作业

In this module, you will use the Interactive Learning Objects (ILOs) to create a textual description, a functional test plan and an algorithm for Sliding Puzzle Version 4. Before writing the code for Sliding Puzzle Version 4, you will learn a new programming language feature: multi-dimensional sequences. You will the use this new feature to write the code for Sliding Puzzle Version 4, and use the debugger to trace the code to better understand how multi-dimensional sequences are used to solve problems.

涵盖的内容

7个视频9篇阅读材料4个作业

In this module, you will use the Algorithm Builder (ILO) to create an algorithm for Sliding Puzzle Version 4.5. Before writing the code for Sliding Puzzle Version 4.5, you will learn two new programming language features: Class Attribute and Class Method. You will then use these new features to write the code for Sliding Puzzle Version 4.5, and use the debugger to trace the code to better understand how Class Attributes and Class Methods are used to solve problems.

涵盖的内容

5个视频5篇阅读材料5个作业

In this module, you will use the Interactive Learning Objects (ILOs) to create a textual description, a functional test plan and an algorithm for Sliding Puzzle Version 5. Before writing the code for Sliding Puzzle Version 5, you will learn a new python programming language feature called a File. You will then use Files to write the code for Sliding Puzzle Version 5, and use the debugger to trace the code to better understand how Files are used to solve problems.

涵盖的内容

7个视频10篇阅读材料5个作业

In this module, you will use the Algorithm Builder (ILO) to create an algorithm for Sliding Puzzle Version 5.5. Before writing the code for Sliding Puzzle Version 5.5, you will learn a new programming language feature, Dictionary. You will then use this new features to write the code for Sliding Puzzle Version 5.5, and use the debugger to trace the code to better understand how Dictionaries are used to solve problems.

涵盖的内容

4个视频4篇阅读材料3个作业

In this module, you will use the Interactive Learning Objects (ILOs) to create a textual description, a functional test plan and an algorithm for Sliding Puzzle Version 6. Before writing the code for Sliding Puzzle Version 6, you will learn a new python programming language feature called exceptions. You will then use exceptions to write the code for Sliding Puzzle Version 6, and use the debugger to trace the code to better understand how exceptions are used to solve problems.

涵盖的内容

8个视频9篇阅读材料4个作业

位教师

Duane Szafron
University of Alberta
2 门课程81,108 名学生
Paul Lu
University of Alberta
2 门课程81,108 名学生

提供方

人们为什么选择 Coursera 来帮助自己实现职业发展

Felipe M.

自 2018开始学习的学生
''能够按照自己的速度和节奏学习课程是一次很棒的经历。只要符合自己的时间表和心情,我就可以学习。'

Jennifer J.

自 2020开始学习的学生
''我直接将从课程中学到的概念和技能应用到一个令人兴奋的新工作项目中。'

Larry W.

自 2021开始学习的学生
''如果我的大学不提供我需要的主题课程,Coursera 便是最好的去处之一。'

Chaitanya A.

''学习不仅仅是在工作中做的更好:它远不止于此。Coursera 让我无限制地学习。'
Coursera Plus

通过 Coursera Plus 开启新生涯

无限制访问 10,000+ 世界一流的课程、实践项目和就业就绪证书课程 - 所有这些都包含在您的订阅中

通过在线学位推动您的职业生涯

获取世界一流大学的学位 - 100% 在线

加入超过 3400 家选择 Coursera for Business 的全球公司

提升员工的技能,使其在数字经济中脱颖而出

常见问题