Illinois Tech
History of Video Games
Illinois Tech

History of Video Games

 Carly A. Kocurek

位教师: Carly A. Kocurek

包含在 Coursera Plus

深入了解一个主题并学习基础知识。
初级 等级

推荐体验

7 周 完成
在 10 小时 一周
灵活的计划
自行安排学习进度
攻读学位
深入了解一个主题并学习基础知识。
初级 等级

推荐体验

7 周 完成
在 10 小时 一周
灵活的计划
自行安排学习进度
攻读学位

要了解的详细信息

可分享的证书

添加到您的领英档案

作业

33 项作业

授课语言:英语(English)

了解顶级公司的员工如何掌握热门技能

Petrobras, TATA, Danone, Capgemini, P&G 和 L'Oreal 的徽标

该课程共有9个模块

Video games emerge from a number of existing historical factors and cultural practices. In this module, we will explore how global gaming cultures, coin-operated amusements, and technical experimentation with computers helped make video games possible.

涵盖的内容

9个视频5篇阅读材料4个作业1个讨论话题

In the United States, in particular, the arcade game was one of the earliest forms of computer culture average people had access to. Arcade games played a critical role in the development of video games and remain a key area of game design internationally.

涵盖的内容

7个视频4篇阅读材料4个作业

Some of the earliest popular computer games relied on text, rather than graphics. Companies like Infocom focused on the possibilities of interactive text games and other important titles, like Colossal Cave Adventure, helped shape early game design.

涵盖的内容

7个视频4篇阅读材料4个作业

Computer game genres developed alongside technology while adapting genres, mechanics, and conventions from earlier, even analog games. In this module, we consider the case of the British computer industry’s relationship with games and trace the rise of graphical adventure games and the eventual development of massively multiplayer online role playing games (MMORPGs).

涵盖的内容

7个视频4篇阅读材料4个作业

In the U.S., the decline of Atari helped lay the ground for the console wars, a period during which competitors (primarily Sega and Nintendo) fought for U.S. market share. This unit considers the console wars and the post-crash arcade market.

涵盖的内容

7个视频4篇阅读材料4个作业

The 1990s saw rapid change in consumer gaming technologies including both consoles and computers. Improved graphical capabilities helped sow the seeds of increased scrutiny from policy makers and moral guardians while CD-ROM opened opportunities to reach new audiences.

涵盖的内容

7个视频4篇阅读材料4个作业

As video games have become part of daily life, both games and the people who play them have become more diverse. Players turn to video games for a variety of reasons, and, increasingly, game companies consider not just an audience, but many audiences.

涵盖的内容

7个视频4篇阅读材料4个作业

Increased access to tools for game making have led to a large number of independent and experimental game makers. As independent game development has grown, so, too, has the infrastructure through which these games circulate—festivals, online marketplaces, and other venues have helped expand access to a broader variety of games.

涵盖的内容

7个视频4篇阅读材料4个作业

This module contains the summative course assessment that has been designed to evaluate your understanding of the course material and assess your ability to apply the knowledge you have acquired throughout the course.

涵盖的内容

1个作业

攻读学位

课程 是 Illinois Tech提供的以下学位课程的一部分。如果您被录取并注册,您已完成的课程可计入您的学位学习,您的学习进度也可随之转移。

 

位教师

 Carly A. Kocurek
Illinois Tech
1 门课程264 名学生

提供方

Illinois Tech

从 History 浏览更多内容

人们为什么选择 Coursera 来帮助自己实现职业发展

Felipe M.
自 2018开始学习的学生
''能够按照自己的速度和节奏学习课程是一次很棒的经历。只要符合自己的时间表和心情,我就可以学习。'
Jennifer J.
自 2020开始学习的学生
''我直接将从课程中学到的概念和技能应用到一个令人兴奋的新工作项目中。'
Larry W.
自 2021开始学习的学生
''如果我的大学不提供我需要的主题课程,Coursera 便是最好的去处之一。'
Chaitanya A.
''学习不仅仅是在工作中做的更好:它远不止于此。Coursera 让我无限制地学习。'
Coursera Plus

通过 Coursera Plus 开启新生涯

无限制访问 10,000+ 世界一流的课程、实践项目和就业就绪证书课程 - 所有这些都包含在您的订阅中

通过在线学位推动您的职业生涯

获取世界一流大学的学位 - 100% 在线

加入超过 3400 家选择 Coursera for Business 的全球公司

提升员工的技能,使其在数字经济中脱颖而出

常见问题