Build native desktop applications in Rust on Linux. This hands-on course walks you through five GUI frameworks — iced, FLTK, GTK4, relm4, and egui — on Kubuntu, building a portfolio of working applications: a counter, a calculator with unit tests, a to-do list, a Pong game, a password generator, Simon Says, and a quiz app. You will install Rust with rustup, configure Kate as a Rust editor with embedded terminal, and use cargo and clippy to build and lint each project. The course closes with patterns for production: choosing the right framework, persisting state to disk, keeping the UI responsive while data loads, and shipping a binary that runs on every Linux desktop. Every demo is recorded in real time on a Kubuntu 24.04 workstation, so you see the full edit-compile-run loop, including dependency wiring and clippy warnings. By the end, you will have built eight working GUIs in Rust and know which framework to reach for when the browser is the wrong surface.
Frame why a native Rust GUI is the right surface when the browser is the wrong one — offline-first ingestion, microsecond latency, and data that must never leave the machine. Read CSV and query SQLite from a desktop app, plot with egui_plot and plotters, and trace the state-message-update-view loop common to retained-mode frameworks.
涵盖的内容
2个视频4篇阅读材料1个作业
显示有关单元内容的信息
2个视频•总计4分钟
Course Introduction•1分钟
Why a Rust Native GUI for Data•3分钟
4篇阅读材料•总计40分钟
Key Terms•10分钟
Reading CSV and SQLite in a Desktop App•10分钟
The State, Message, Update, View Loop•10分钟
Reflection•10分钟
1个作业•总计5分钟
GUIs for Data Engineering — Why and How•5分钟
Environment Setup and Iced Hello World
第 2 单元•小时 后完成
单元详情
Stand up a Kubuntu Rust development environment from scratch — install rustup and the toolchain, switch from Bash to Zsh, and configure Kate with an embedded terminal for tight edit/build cycles. Then implement the iced Sandbox trait to write a Hello World and a counter button that updates state in response to messages.
涵盖的内容
5个视频4篇阅读材料1个作业
显示有关单元内容的信息
5个视频•总计27分钟
Installing Rust on Kubuntu•6分钟
Switching from Bash to Zsh•5分钟
Configuring Kate for Rust•8分钟
An iced Hello World•4分钟
An iced Counter Button•4分钟
4篇阅读材料•总计40分钟
Key Terms•10分钟
Reflection•10分钟
Key Terms•10分钟
Reflection•10分钟
1个作业•总计5分钟
Environment Setup and iced Hello World•5分钟
Building an iced Calculator
第 3 单元•小时 后完成
单元详情
Build a 150-line iced calculator with a state struct, a message enum, and a view function — then add unit tests that exercise the calculator's update logic without launching a window. Walk through the core iced widgets (button, text, column, row, container) and modify each to extend the calculator's behavior.
涵盖的内容
4个视频2篇阅读材料
显示有关单元内容的信息
4个视频•总计17分钟
Building an iced Calculator•5分钟
Core iced Components Explained•5分钟
Unit Testing the Calculator•4分钟
Modifying Core iced Components•4分钟
2篇阅读材料•总计20分钟
Key Terms•10分钟
Reflection•10分钟
An iced To-Do List
第 4 单元•25分钟 后完成
单元详情
Extend the iced patterns from Week 3 into a list-driven application. Back the to-do list with a Vec of TodoItem values in state, wire up the iced text_input widget for new-item entry, and route per-row toggle and delete actions through the message enum so each item mutates independently.
涵盖的内容
1个视频2篇阅读材料
显示有关单元内容的信息
1个视频•总计5分钟
An iced To-Do List•5分钟
2篇阅读材料•总计20分钟
Key Terms•10分钟
Reflection•10分钟
A Pong Game with FLTK
第 5 单元•小时 后完成
单元详情
Walk through the official FLTK Pong example, then extend it across four iterations: add a pause button that halts the game loop, a slider that varies paddle speed at runtime, and a high-score file written to disk between sessions. Each step is a concrete state-and-message extension to a working game.
涵盖的内容
4个视频2篇阅读材料
显示有关单元内容的信息
4个视频•总计16分钟
FLTK Pong — Walking the Official Example•4分钟
Stop and Pause•3分钟
FLTK Pong Step 3 — Variable Speed•4分钟
FLTK Pong Step 4 — High Score•4分钟
2篇阅读材料•总计20分钟
Key Terms•10分钟
Reflection•10分钟
A Password Generator with GTK4
第 6 单元•27分钟 后完成
单元详情
Build a GTK4 password generator using the gtk4 crate's ApplicationWindow, Entry, and Button widgets, with the rand crate generating random ASCII characters. Add a ToggleButton that flips the Entry's visibility property to mask or reveal the generated password.
Build a Simon Says game with relm4 — a Rust GUI framework that layers an ELM-style Component trait on top of GTK4. Lay out four colored buttons in a 2 by 2 grid, then add a Vec of Color values as the sequence and a playback timer that lights each button in turn before the player has to repeat the pattern.
涵盖的内容
2个视频
显示有关单元内容的信息
2个视频•总计6分钟
relm4 Simon Says — Foundations•3分钟
relm4 Simon Says Step 2 — Sequence•3分钟
A Quiz Application with egui
第 8 单元•27分钟 后完成
单元详情
Build a quiz application in egui — an immediate-mode framework where the entire UI is redrawn every frame from current state. Define a Question struct, run a frame-counted timer that ticks down each draw, and accumulate a score across a multi-question quiz with a restart flow at the end.
涵盖的内容
2个视频2篇阅读材料
显示有关单元内容的信息
2个视频•总计7分钟
An egui Quiz with a Timer•3分钟
Multi-Question egui•4分钟
2篇阅读材料•总计20分钟
Key Terms•10分钟
Reflection•10分钟
Patterns and Production
第 9 单元•小时 后完成
单元详情
Compare iced, egui, GTK4, FLTK, and relm4 head-to-head — ergonomics, platform reach, async story, theming. Add provable contracts to GUI state with the assert_invariant macro so impossible UI states fail loudly at runtime, then ship a release with cargo-dist for cross-platform binaries, Flatpak for sandboxed Linux, and AppImage for portable distribution.
涵盖的内容
1个视频4篇阅读材料
显示有关单元内容的信息
1个视频•总计3分钟
Choosing a Rust GUI Framework•3分钟
4篇阅读材料•总计40分钟
Key Terms•10分钟
Keeping the UI Responsive While Data Loads•10分钟
Reflection•10分钟
Reflection•10分钟
Capstone — Build and Ship a Rust Desktop Application
第 10 单元•小时 后完成
单元详情
A culminating practice assignment that synthesizes every framework and pattern from Weeks 1 through 9 into one shippable desktop application.
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