By the end of this course, learners will be able to design a fully functional Breakout game in Unity, implement physics-based ball mechanics, script a central Game Manager, create modular brick classes, and enhance gameplay with interactive particle effects.
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您将学到什么
Design and implement physics-based ball mechanics with Unity’s 2D engine.
Script a Game Manager, modular brick classes, and scoring systems.
Build win/lose conditions and polish gameplay with particle effects and feedback.
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6 项作业
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学生评论
- 5 stars
46.15%
- 4 stars
53.84%
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显示 3/13 个
已于 Dec 15, 2025审阅
The instructor explains concepts in a simple and practical way, making it easy to follow even if you’re new to Unity or C# scripting.
已于 Dec 1, 2025审阅
The course does a nice job highlighting problem-solving techniques, helping learners understand how to debug issues and structure scripts cleanly.
已于 Jan 8, 2026审阅
Super clear video lessons and quality examples. I appreciated the emphasis on reusable code patterns — I can apply them to other projects now.








